I’ve been working on this for about a week, and I’m not sure what to do next. It’s just some sort of autonomous space fighter. This is my first project with blender that was semi-successful, so I’m hoping to get some advice :slight_smile:


Cute little fighter!

I like the shape overall, the only thing really lacking is some good texture work. Unwrap the mesh and paint some panels and decals and you’ll be onto a winner.If you need advice, just ask.


Looking at your geometry it looks like you made the entire model by extruding simple shapes. You should experiment with the kinds of shapes you can make using the loop cut (cntrl+R) function and add in some details and maybe change up your edges.

I might try adding some textures, but I’m not sure if I can make it look good as Ive never made a texture before, and as for geometry, I’m not sure what you mean about using ctrl+R and changing up edges? :confused: It was made from extruding a hemisphere and subsurf, but I don’t know much about correct geometry and such. Ill post the blend file so you can see how bad the geometry REALLY is.

a bit off topic, but what is a .blend1 as opposed to .blend?


Ship1.blend (950 KB)