Spaceship

All in blender apart from some post processing to add trails etc.

Here’s the ship on it’s own.

Any feedback is appreciated! :smiley:

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Nice project. That’s my main goal in Blender, spaceship’s modelling. Yours is going really well, I like the balance between simplicity and the rights details that doesn’t make the model to look “simple”. I’m currently a bit obsessed with bump displacement textures, that is being a bit difficult to work with due to the necessary number of subdivissions. I think your work orientation is a clearer way by far. Those wing details… are boolean substractions, deleted faces or texture painting?

Thanks! Also, the wings were just a face extruded into the wing and then I assigned it a different material.