Maybe you’ve seen them before… the little robots at the top of my site: http://www.macouno.com I made them ages ago, for an animation, but nothing ever came of it. I decided they do indeed deserve to be used for something more than just a site layout.
So… I’m rebuilding them with all the things I’ve learnt since I did them the first time (it was a couple years ago).
But I’d like some advice on a few things
So here’s my first issue…
See the eyes? They’re basicly an hourglass shape on it’s side. I used a lattice to shape them a bit more (mould them to the head shape). The big issue is… what to do about irisses? Now I used 2 negative spots that project the iris on the “eyeball”. Normally I’d just assign two materials to a single uvsphere, but that won’t work here. Not with this strange shape.
I think the major thing is that in the regular 3d view you don’t see the irisses now… which is a bit of a pain. Just to be clear, the ideal solution would involve one mesh with two materials…
I’d love to hear how you’d solve this issue.
So here’s the blend file as well: http://www.macouno.com/misc/sparecans/rimbo_1.blend
I’ll update the thread as I progress