When I go to textured mode in 2.5(.2), my object goes [shaderless] white without showing any textures.
Sometimes some of them will appear when I’m rummaging around the material settings but I don’t know wat tricks them into displaying?
I’m on win32 with a GeForce6 (I know, quite an old card). The textures are quite large, a mixture of 2048x2048’s, 1024x1024s and 512x512s.
Maybe I just need a newer card?