since my other post was locked, I’ll just made another one. and thanks to the wonders of UV mapping I have almost completed my shield. it’s pretty stupid but I was bored the day I started this and now I’m pretty proud of it. but it’s still not do;ne. I wanted to and a border on the outer part of the shield and wanted to make the texture more bumpy. so does anyone have any crits or comments?
Well no, it’s good imho. Can’t wait for the border. I’m not too sure about that bumpyness tho, most of the shields aren’t bumpy right? Well, one button from on to off. Render both and compare I guess.
Sorry about never explaining how to stencil 3d models onto the surface. I was about to, then bgdm locked the thread. I could tell you now if you wanted, but you seem to have your thing going now. Ah well, it’s looking pretty good.
for the bumpyness I meant like it has been through many battles and there are dents in it. I’m going for like a barbaric look. so how do you think I could add in some dents?
Blackboe: it’s cool. I just took a plane and added texture to it and put it behing the symbol and then rendered it. then used UV mapping.
Yeah. Ah well. Sorry I didn’t get back to you sooner.
I haven’t been able to work on this very much but I started on the border. I really like the way the texture came out. plus it looks like it’s protruding out. what do ya think?
It’s hard to see, zoom in on it more and make the world color something like black so there’s more contrast.