Speaking of NURBs

Being as I don’t work with unstable releases (re:V2.5), I’m curious if there has there been any real progress in NURBs production capability in Blender, or has it remained as largely ignored as before? It seems to me that BF likes to push Blender in poly-only development, which is fine, I suppose, but it seems to me Blender could really benefit from better NURBs capabilities.

Just curious, thanks.

there is a project being work on righ now for new nurbs tools

and hopefully it should be partly introduce in next beta release

so yes will ahve much more powrfull tools very soon

happy 2.5