Does anyone know of any good tutorials on how to create some really killer special effects in blender game engine? Like glowing objects and multi colored rays of light? I like the work Glenn did on Duk Duk but I can’t seem to find any good tutorials for this kind of stuff. Like how do you make a gun that shoots electricity or a lava gun like you’d see in Rachet and Clank?
Use animated alpha-mapped planes for electricity. Alpha-mapped planes for light rays too. Probably halo planes for a lava gun to give a particle effect.
Good thoughts but how do you have the electricity emit from a gun to different distances and register a hit on a target? Also, does anyone know of a way to make a lighted gun site target move on the ground, up walls and over objects like the one used in Ratchet and Clank?
I’ve never played R&C, but I believe Nanoshooter had a laser site type thing…
(You could take a look at nanoshooters .blend file to find out how they did it;))