First of all, I’m pretty new to Blender, and I’m still in my learning stage, so I’m sorry if my question sounds dumb to you.
I’m trying to create a keyboard 3D model, and when I started, I was wondering whether there was a way to easily update all same keys at once. Then, I found linked duplicates from the Blender documentation.
With this information, I made this:
Now, I would like to map all keys UVs to match the corresponding part of my texture. But UVs seem to be linked too with linked duplicates.
I know it’s possible to break this link, but I want to keep the same geometry for each kind of key. Do you know if there is a way to do what I want ?