Hello everyone,
First of all, I’m pretty new to Blender, and I’m still in my learning stage, so I’m sorry if my question sounds dumb to you.
I’m trying to create a keyboard 3D model, and when I started, I was wondering whether there was a way to easily update all same keys at once. Then, I found linked duplicates from the Blender documentation.
With this information, I made this:
Now, I would like to map all keys UVs to match the corresponding part of my texture. But UVs seem to be linked too with linked duplicates.
I know it’s possible to break this link, but I want to keep the same geometry for each kind of key. Do you know if there is a way to do what I want ?