skurdakov
(skurdakov)
1
First what I learnt - speech bubbles could be developed using 2D sprites ( something like here http://sites.google.com/site/bgeatelier/2d-sprite-sytem ) and also dynamical text
http://www.tutorialsforblender3d.com/GameDoc/Text/Text_GLSL_Quick.html or http://www.blending-online.co.uk/8501/17001.html
still there are some issues - no multi lines etc.
So the question is - what are other resources which could be helpful in developing speech bubbles to add to persons in game?
Monster
(Monster)
2
I think bzoo had speech bubbles as far as I remember.
I have my own version too, but it does not support multiline but
- multiple colors (blue text, red text etc.)
- multilanguage
- smooth showing up
- smooth text blending
- changable bubble meshes

BUT: it is not online right now
skurdakov
(skurdakov)
3
Thanks I’ll take a look at BZoo
BTW - very intresting resources in your sig, will take a look at them too 