I modeled, textured and rendered this bicycle pump in 1:05.
I think I’m improving. Skeletor, please don’t insult me for no reason.
I modeled, textured and rendered this bicycle pump in 1:05.
why would i insult you for no reason? :o
is that one minute five seconds, or one hour five minutes?
if it was one minute, i wouldnt believe u did the textures in that time, and wouldnt believe you at all, as its a pretty good model.
if it was one hour, i would tell u good job. and maybe increase the poly count, as it looks low poly (to me)
good job old chap
not too bad for an hour and 5 minutes, not too bad at all.
I agree with skeletor though, it does look too low poly.
mystery
1m 5s: Whoa! that’s good!
1h 5m: Hmm… needs some work.
1s 5cents: you’re the speedygonzales of blender community!!
That’s one hour five minutes. Sorry if it’s low poly, that’s what happens when someone who’s been working in the game engine starts working with the renderer. I still always feel like it needs to be low-poly.
Sorry skeletor, it’s just… when I posted my staplers you told me I should try harder and stop hanging out in off topic, like I was some kind of newbie. I’m not really a newbie, that’s all. I’m just starting to tinker with the renderer seriously for the first time.
Update:
well, it was pretty simple
i dont really like the texture on the background.
Me neither, actually. I wanted something that looked like concrete, but I failed.
try the procedural that starts with an M. um… musgrave. and clouds.
I still always feel like it needs to be low-poly.
i know the feeling. i think the tubes texture is weird.