Originally posted by Akira_San What vehicle wrapper are you using? You could use a parallax tiled texture for the sand
I don’t use a vehicle wrapper i make them using blueprints and ive got a source where i get my textures for them , i also use sculpting techiques when smoothing edges of the meshes !!!
Everythings been made from scratch since the year 2014 by me alone. Right now im trying to balance time and progress the project Next UP a trailer im busy with for all the players and possibly fans.
Actually i do have a tiled texture for the sand i just don’t use it i might muse ut in my next upcomming Drag Racetrack i have already started making…
Dude this project is actually awesome !!!
Im counting on adriansnetlis to help me out unify my physics system for the cars bro right now the cars can easily overturn at high speeds, the suspension sys is too realistic bro and responds to the gravity system very easily. (So i gotta balance it)
Wow it actually looks great i like this video as well bro thats a nice inspiration bro !!! Nice
Unreal engine has this awesome lighting system that is so optimized as well as shadows id like to oneday try it out is it free like blender?