Is there a way to make in-game frame rate go faster? I was thinking of making fog and a box the same color as the fog, so that anything outside the box wont be rendered. is this possible?
Thanks,
-Ben
Is there a way to make in-game frame rate go faster? I was thinking of making fog and a box the same color as the fog, so that anything outside the box wont be rendered. is this possible?
Thanks,
-Ben
this is done automatic in Blender 2.5, maybe even 2.49.
and you can adjust the clipping distance for your camera.
When you enable the framerate and profiler, the percentages to the right tell you how long is spent on each function compared to everything else. If you are getting a low framerate this is a good place to start in identifying your bottleneck.
Yeah, Andrew-101’s correct - you’ll be able to see where the problem lies with the profiler. It could be in faulty code or too many polygons - the profiler will tell you what the problem is.