The best is to test on a portable version of Blender.
I’ll rename the setting.
I’ve completed your first beginner tutorial! However, I’m not sure why I’m getting this render result. This is Eevee, and Cycles does the same. Do I have to apply the modifiers first?
Looks great in the viewport.
You apply the modifiers if you want
Ok, I just wanted to make sure I wasn’t missing something that caused it to render incorrectly. I’m off to start the second tutorial!
When I switched to rawalanche’s keymap, the addon prompted an error. That’s all I saw on the console. I don’t know which hotkey setting affected it. Can you help me look at it? Maybe I can avoid it by changing the hotkey.
it’s fixed, I’ll update tomorrow
Hi pitiwazou! Great addon, still learning it.
My problem is, that I don’t seem to have the Modifier listing on left.
I fetched recent speedflow_2_80_v_0_0_18 from Gumroad and today’s Blender 2.80 Beta from blender.org. I also resetted to factory settings before installing Speedflow. Still no Object modifier listing on left. Do I need to enable it somehow? All other functions seems to work.
You need to install speedflow companion too
Oops! Now I installed the companion, and I have the left side Modifiers list.
Problem: all other keys are working, but not: up, down, left, right. So I don’t know how to change the modifier to manipulate it in speedflow.
I have Win10 and finnish keyboard layout, pretty much like this: https://www.jimms.fi/fi/Product/Show/126894/hx-kb1rd1-no-a2/kingston-hyperx-alloy-fps-mekaaninen-pelinappaimisto-mx-cherry-red-nordic-musta
Come on Discord for support, Fiendish55 is Finnish too, he will be able to help you
Thanks so much for the Array optimizations, I certainly appreciate it!
Speedflow Basics - 04 - Parametric Gear
In this video, we will see how to make a parametric gear with Speedflow.
I found that the triangle count displayed by speedflow companion is wrong, and the Ngons count will not be displayed. This function is useful to me. Can you find a way to fix it?
When I’ll have time yes, of course
I believe you might have different settings for ‘viewport’ and ‘render’ in your modifiers?
That hadn’t occurred to me, as I’ve never run into an issue before, but that’s when I apply modifiers the default way. I’ll have to see what they’re set to.
In this video, we will see how to make a fully editable rope with only one vertex!