“adding the ability to do a Tubify from an edge selection in edit mode”
Pitiwazou you think is possible to expand it further?
Somewhat like “”“select object’s edges >>> select a curve-profile >>> non-destructive boolean between the object and ‘profiled edges’ >>> move these edges up/down/inside/outside the object >>> apply boolean = workflow for custom bevels for hardsurface modeling”"".
I just bought this addon and can’t stop playing with it, makes working on Blender like a walk in the park, I like the style, colors and usability, nice work, Thank you!
I’m also using the RMB script and for that I’d like to thank you too, it’s been very useful.
I was browsing the list of options of Speedflow and I hovered on the arrow next to the Array button. However it shows help regarding Tubify instead of Array. :o
It turns out I didn’t want it enabled anyway but I thought I’d report it: Mouse mode doesn’t seem to work with Rotate. It doesn’t rotate when you move the mouse and if you try to click to rotate, it just goes into Free Navigation.
If you use the ‘a’ shortcut to run Adjust Bevel, it just immediately applies a bevel and exits in Menu mode.
Tubify with a bad selection throws an exception instead of gracefully not attempting to run and warning the user.
Finally, have you considered making the shortcut for Symmetrize be ‘e’ and then you can set Array’s to ‘y’? It would be nice to have a key for each.
Thx for your repport, we are working on the next update of the addon and we are fixing the bugs, so don’t hesitate to repport if you find one
You don’t want enable the addon ?
To rotate with the mouse, use the wheel
A is for “Apply Modifier” on all modals it’s a normal behavior, we don’t call modifiers with keys but with menu of pie menus.
Right now we don’t have plan to change shortcuts because people use azerty keyboard too, we use corresponding keys.
Follow the documentation if you don’t know how works the modals.