right now I try to improve my workflow and to automate some processes. My plan is to create a ton of ambient occlusion maps with substance automation toolkit but to create the maps I need to export a lot of meshes from my blend files first. I created a python script that does this for me very well but I the export takes very very long - for fbx as well as obj (I decided to use fbx since the file size is much smaller than obj).
Since the exporter uses python too and python just uses one core I wonder how to speed up the export process. Each scene has multiple very high poly meshes which I will export as separated fbx files. It would ne convenient to export all objects at once instead after each other.
Is that possible anyhow with python? Is there another fbx/obj exporter that is faster than the blender one?
I appreciate your advise.
I recently noticed that mutliprocessing is possible with python inside of blender but I didn’t figure out how to make use of it for exporting multiple meshes yet.