Ok I see, will think on how to add it
I will add info depending on the mode, that will be useful for sculpting etc.
please help.
i recive this error after trying to install modullar tree addon. I couldnt install it but it broke speed sculpt, and even after removing modular tree folder the speed sculpt is not working
""Traceback (most recent call last): File âxxxxxxxxxx\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\speedsculpt_v_0_1_8\ui.pyâ, line 1006, in draw
Options(self, context)
File âxxxxxxxxx\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\speedsculpt_v_0_1_8\ui.pyâ, line 195, in Options
for mod in bpy.context.active_object.modifiers:
AttributeError: âNoneTypeâ object has no attribute âmodifiersâ
location: <unknown location>:-1"
Have you restarted Blender?
yes, i restarted blender, reinstalled sculpt addon and it didn`t help, same error.
here is other discussion:
https://blenderartists.org/forum/showthread.php?405377-Addon-Modular-Tree&p=3298537#post3298537
Sorry, I donât see your issue.
Guys, Iâm updating speedsculpt with some nice options.
For shading first with Random colors and choose color like I did several months on Speedflow companion.
Solo, again like Speedflow Companion
A library of great OpenGL presets to have a better view of your model.
Remesh and Decimate now work on the selection
For the mask operations, I added a Flatten Mask, this is really useful!
I will continue to update the addon and test all of this, then, Iâll update the new version.
I hope you like those new options
I forgot but the lattice works with mask too since long time ago.
when will the update goes live?
Iâll try tomorrow.
Guys, I updated the addon on Gumroad, before making an anoucement, tell me if itâs ok for you please
The OpenGL presets look great, but the envelope âbase meshâ is a bit funky. The origin point is created on a really weird place (thatâs why the mirror is so far apart), and I think having a option to place the envelope right on the 3D Cursor instead of where the mouse is, would be a good addition.
The resulted converted mesh didnât work that well initially, but thatâs because SpeedSculpt initiates with 0 for the resolution.
The envelope is an experimental feature.
Like itâs written in the description, you can use the origin option to place it to the origin of the scene like other primitives.
The default value of Dyntopo is the one from your startup scene, so change it, save your startup scene and it will be ok.
Now everything is working great, I shouldâve payed more attention. Thank you for clarifying.
Couldnât find if this problem has already been addressed, but the Quick Pose isnât working for me (this time I looked the info to see I didnât do anything wrong). Iâm not in Local view, and after adding the mask and clicking on the âCreate Bonesâ it changes to Weight Paint Mode and this error pops out:
Right now, the error message doesnât help.
Come on the discord, itâs easier for me to help you on this
DISCORD: https://discord.gg/ctQAdbY
Please update speedsculpt remesh!
in which way?
Hey the gifs in the post are no longer available can u re-upload plz?
Yes Iâll do it.