Is it possible to reduced the amount of segment in the back of a UB spere
Ex: Supposed you want to model a head starting with a UV spere
The front of the head needs a lot of segments because the amount of details on the front face is large while in the back of the skull there are very few features
This could be animal head or humanoid head!
Tanks & Salutations
You don’t want to start with a uv sphere for head modelling – the face /edge loops have to follow the muscles (parallel and perpendicular) for good results. I would suggest torq’s face tutorial which sets up the face/edge loops in a reasonable manner.
Where can i find this tutorial
For me a human face is like a monster amount of details if you want it to be the least realist
and i must admit that i don’t really have the patience to work that long on a model
i;m more scientist then artist !