Spider-Man Rig

I’ve wanted to make a Spider-Man rig for a long time, and I finally got around to doing it. I wanted it to look like a 2D character as much as possible, taking a lot of inspiration from Sean Galloway’s work.

I rigged him using Auto-Rig Pro, used ucupaint to make his base suit pattern, and made the web patterns with GP.

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This is a fantastic stylized rig, with excellent shape language! The still shots are great, I would love to see it animated, maybe even with a background. Do you have any plans in that direction?

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I love the proportions, they really make him look drawn!

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Thank you! I’m really glad to hear you say that.

Thanks, Joseph! I’d like to animate him in the future — it’ll be useful for practicing body mechanics and body acting. The face is frustrating to work with right now, so if I feel up to it I’ll clean it up so Spidey can really express himself through his lenses.

I featured you on BlenderNation, have a great weekend!

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Thanks!! That means a lot.