hellooooooo folks! I made this version of spidey based on the amazing concept from @ben_eblen_design hope you like it (also, I changed the sneakers to be the chicago OG, i just liked that way, sorry Ben)
I tried to make it as low poly as it was possible, it has 45k triangles, and this was the how i made it:
-First I made the blocking in blender
The sneakers was done previously, as you can see in my profile, so in the blocking they are mostly use to have a reference for the scale.
-The highpoly version of it was done in zbrush
After that the retopology was done in blender with the addon retopoflow
here you can see the wireframe, and as i said, i wanted to make it as low poly as is was possible.
-The UVs was done using rizomuv, i choosed to have 4 sets of material, one for the suit, one for the cloth, one for the bag and another for the sneakers. The uvs looks like this
-The bakes was done with marmoset
The textures was done in substance
And the final render was done in blender using cycles.
Here I have a few more renders
https://youtube.com/shorts/xY5mfK-Iyx4