Spin Bug?

Hello all!

Trying a simple operation in Blender 2.26 on MacOS X.

  1. Delete 3 vertices of the default plane in edit mode
  2. Using <ctrl> click a profile shape in front view
  3. Switch to top view, select all vertices
  4. Spin…

And the program hangs. It does respond to <esc>, but it doesn’t do anything. I’ve tried multiple views, rotating the object, everything I can think of. Nothing will spin!

Any ideas?

-Bischofftep

Well!

Apparently you have to click in the window you want to use as the spin axis after clicking “Spin.”

I’ve never seen this specified, so perhaps it’s a new method from previous versions?

At any rate, there ya go!

-Bischofftep