Hello all!
Trying a simple operation in Blender 2.26 on MacOS X.
- Delete 3 vertices of the default plane in edit mode
- Using <ctrl> click a profile shape in front view
- Switch to top view, select all vertices
- Spin…
And the program hangs. It does respond to <esc>, but it doesn’t do anything. I’ve tried multiple views, rotating the object, everything I can think of. Nothing will spin!
Any ideas?
-Bischofftep