Why wont the spin work correctly.
i am looking for the shape to be radial around the cursor?
SPIN PROBLEM.blend (574 KB)
thanks
using 2.69

this is what i am aiming for with 35 white keys not 36
thanks
Why wont the spin work correctly.
i am looking for the shape to be radial around the cursor?
SPIN PROBLEM.blend (574 KB)

I am not sure what you mean by spin. I assume you are trying to use a modifier (mirror or screw, with object offset [an empty at the center and rotated]). I played with those, and noticed that your object scale is not “1” and it has a rotation. Perhaps applying the scale and rotation would help (CTRL-A, and chose rotation and scale). Maybe even apply location, too, to have the object pivot at the center?
If that does not work, and considering there are not that many objects (keys) involved, you might just try modeling them.
I tested this method: (with keyboard shortcuts)
The White Keys:
The Black Keys
Note for the rotations (360/35), I used the computer’s calculator, copied the result , and pasted it in (10.285714285714285714285714285714, for reference). Or divided by 2 for rotating all the white keys before adding the black keys. Blender does not let you do math in transforms by default, though there is a setting to allow, for instance, “R, Z, 360/35” if I recall.
Lastly, I also noticed that your top and bottom faces were tilted with respect to the X-Y plane. I would start with a fresh Cube to model this.
Thank you very much
dupli it was!
Sorry, I did not realize it only showed up in edit mode.