im making a third person game.
here is what i have
i have my character
he is rigged
he has motions in the action window
here is my problem.
he no longer detects bounds
this is what i did to try and fix it
make him dynamic
here is what happened
if i put the actor on the armatures he spins out of control
if i put it on the character he spins out of control
why this is bad
i need my character to detect obstacles and stop when he runs into them
i need my character to jump and land on things
i really need help on this seemingly simple problem. normaly i would have no trouble, but since i added armatures the whole thing has got all messed up