Spitfire

well here it is:

http://img812.imageshack.us/img812/483/spitfirecopy.jpg

its just a test, the both planes in the back are the copy of the first one ( that´s why their wings look smaller =D)
as always any CC are welcome,

bye

nice, can’t believe nobody has replied to this

my only crits so far:
reflections on the fuselage are a little weird
maybe add more motion blur to the prop, in life or photos it would appear to be more round, not sure how to do this effectively in blender though.

Nice work! How did you the clouds?

Have you tried using your texture of the plane as a bump/normalmap?

nice, can’t believe nobody has replied to this

my only crits so far:
reflections on the fuselage are a little weird
maybe add more motion blur to the prop, in life or photos it would appear to be more round, not sure how to do this effectively in blender though.
True… I will render a test latter on… are you talking about the specular reflections? or the mirror reflc?

Nice work! How did you the clouds?

Have you tried using your texture of the plane as a bump/normalmap?

the clouds are just a simple photoshop filter (filter-> render -> clouds), can´t get any simpler than that =D

i used bump map made in illustrator, maybe i should pump it a little bit…

are you using vector blur node for the propeller… i’d just turn that up a bit
not bad btw

if youa re using the blur node for the prop please
can you show us the node set up for blurring the propeler alone

and what happen if you vahe more then one mat or texture for the prop?

Thanks

@RickyBlender
the node setup would be something like “Renderlayer to VectorBlur to Composite” if you wanted it by itself you would need to define a seperate render layer in the render tab under layers but vector blur only blur’s whats moving so you’d setup the animation of the prop… etc etc

and if you have more than one texture on it you would have more that one texture on it

not questions for me I know but I hope I answered them…

hi there!
@adobe man/Rickyblender: that´s exactly what i did, put the prop obj in another renderlayer and aplied the directional blur to it…

here is the link to the node setup (but a lot of the post was done in Photoshop:
node setup

the prop blur is actualy a diretional blur, not vector… i thought it looked a bit weird check it out:
prop

here is an updated version with some minor corrections:
http://img812.imageshack.us/img812/484/spitfirecopy2.jpg

do you mean that you had to animate the prop too to get more blur
or only done in photoshop?

it looks nice

i did one with a circular blur picture
but it does not looks like that your is better!

it would be very nice if you could load up a sample file with only the node set up
it would save a lot of time fi you can!

did you see the plane with real clouds done by NRK in volume thread
the plane in the clouds looks almost realistic!

keep up the good work

happy 2.5

i did that with blender´s internal directional blur… the only “hard” thing was to set the center of the blur at the prop center… but if you are trying to make an animation, this technique won´t work.

an work around can be a texture with a blurred prop aplied to a plane…

later on i can post a blend file with the node steup… =D

thanks for telling me about the NRK stuff… i will try to make one of those clouds…

see ya!, thanks

last year i began doing the Bleriot XI and added a prop on it
with a simple alpha see this
http://blenderartists.org/forum/showthread.php?p=1358560#post1358560

but might look better with some blur on it and if possible in blender alone!

the node blur might do it but not certain
have to experiment more with this

hope to see you sample file to experiment with this on prorp

thanks and happy 2.5

if you get the latest 2.5 built there is already clouds script in the addons
so jsut anable it and there you have it
and you got choice between different type of clouds !

so it’s becoming a nice script for clouds

so have fun with clouds
happy 2.5

cool! thanks for sharing the info!

here is the node steup:
http://www.easy-share.com/1910933239/nodes.blend

Nice render!

thanks man!