Hey, the poor apple is a bit drowned thats not equal
maybe someone could do some jellymen try to escape form the mixer (blender) so that the slogan will be: Blender. Now with softbodies
Yeonil
Yeonil,
What a brilliant suggestion, hope you don’t mind if I do that?
Blender: Softbodies unleashed!
UPDATED Edit:
Here is Mk II
Alex
yay softbodies rule check out my curtain! muahaha 8)
hey, alicopey158, great!, I’m happy that you like the idea, too ;D
thanks!
Yeonil
i like recycling lol:
Soft bodies and transform tools.
Software used: Blender. With Makehuman 1.8, Manuals SSSS script 1.0, Tuhopuu 2 soft bodies. Materials are all procedural.
here’s my try
(i lost a lot of quality, but this picture is probably not going to be used so it’s not that bad)
Something like this would certainly fit the animation refactoring release:)
nice interaction with the blender template, others should do this to
Here’s mine. More to come, possibly.
–Colin
Effstops:
Very nice… but there’s something I don’t like about that glare. Too strong? Too glarish? Not sure.
[quote=“Bellorum”]
Something like this would certainly fit the animation refactoring release:)[/quote]
Yeah, that’s a good one, and timely.
alicopey158: really nice, but too sterile! Also, those guys are kind of too shapeless.
My entries:
Probably more to come
[quote=“Bellorum”]
Something like this would certainly fit the animation refactoring release:)[/quote]
I would agree.
definately kaktuswasse’s.
I have a problem. So I take out the template, put my artwork in, but when I save it and load it into image shack, it just shows an emty template! I’ve been trying to get it to work but it doesn’t seem to work right. Fortunately,I managed, but it only works in JPEG format. Oh well. I’ll keep at it and if the need comes, I’ll find out a way.
-Lando
The one w/ the DS won’t be allowed, becuase its a nintendo owned thingie. The castle won’t be allowed because it is completely covering portions of the banner.
/d_M