First time posting here, nice to meet you all!
Ive got a few questions about splines/curves
Any help would greatly be appreciated!
I need to use 3d curves for tracks that an object rides along.
So what im wondering is:
A) is there a way to create accurate sizes in blender, say I want to create a 45 degree curve with a radius of 10 feet.
B) is there a way to merge, say a 2D curve designed on axis, with one on another axis, to form a 3D curve? (ie. a Topo view, and a Plan view)
Some examples of what I need to create, are for instance:
There is a straight/level path, followed by a 10 degree curve going up over a radius of like 40 (your average rise of like a ridecar in an amusement park). And during this section, the curve also makes a 45 degree curve, left, then right on smaller radii.
I design Top and Plan views in Autocad, but being able todo a 3d curve, especially in blender would be excelent.