I’m having some trouble with SplineIK. I made a rope with bones, animated on a curve. I used spline IK and at the end I baked it before exporting. Everything works well in Blender before exporting, but after I export it (DAE, FBX, whatever) the result is completely different as it should be.
I attached the blend file. It includes the animated rope with bones and the exported/imported result as well.
Could someone help me solve this?
rope.blend (5.43 MB)