What’s the best way to cleanly cut a mesh in two pieces? I can do it using alt-RMB (or Kkey) to loop select, then Xkey to erase vertices, but this takes the adjacent faces with it…is there a way to divide the mesh and not lose any faces?
In Edit mode select the verts you want seperated and hit P. Or use the Knife Script if you want a straight line.
Glad I found this post, it was just what I needed. I thought that this was what the “Split Mesh” button in the Mesh Edit menu was supposed to do, but it didn’t seem to do anything.
P will seperate the selected verts of a Mesh into two seperate Objects. ‘Split’ (Y) will seperate the selected verts into two seperate Meshes