I am trying to find a way to split this polygon. It may be obvious to many but I am not sure how to do this in Blender. I am not actually asking for triangulation, since triangulation will choose a direction I might not want. What I want is manually splitting by going from one vertex to another. Some kind of knife tool maybe. I thought “split” would do the job, but that creates a seperate “edge” object.
Anyways I would appreciate any help.