Splitting edges

hey guys.
I am trying to model the claws of my bird character and have decided to pull the vertices around to make them.


the claw of the bird

Now i need to split that one big block into 3 claws. How do i do that?:eek:

Are you looking to split the mesh?

Check this out, I think this is what you’re looking for:
http://wiki.blender.org/index.php/Doc:2.5/Manual/Modeling/Meshes/Tools/Separate