Hi,
i need to model a mesh that will have an animation that splits it.
I can’t think of a way of doing this without modelling each frame(that is obviously unacceptable), but maybe i’m missing some cool feature blender has for this cases 
Any idea?
Shape keys ? (which you can animate)
But i think i’ll need to add vertices to maintain a good level of detail of the 2 figures… I saw one time a fluid simulation driven by a mesh, maybe using 2 of them and using it as a base can work, but i don’t know how to set it up…