something i was initially using to try and improve my scene building and lighting experience. post pro added to give a brighter glow for the lights and things. Bg created in photoshop, plating texture created in blender. Enjoy…
Higher res:
http://www.uoregon.edu/~dwatts1/pics/final1.png
edit got ftp to sync with school server again, sorry about the weird link before :o . Also I will go into some specific things I learned and provide some stream-lined blends at a slightly later time…
edit again I have two blends which quickly outline the process i used on the textures and the lights. If anyone has problems with using them just ask. I did put it together a bit quickly.
texture work (example textures packed):
http://www.uoregon.edu/~dwatts1/other_files/techpanel.blend
spore/firelfy technique:
http://www.uoregon.edu/~dwatts1/other_files/fireflies.blend