Sport Watch 3D Model – Blender & Cycles

Hello Blender Artists! :wave:

I’m excited to share my latest 3D model of a sport watch, created entirely in Blender. My goal was to achieve a realistic design, with detailed modeling, proper shading, and accurate materials. I focused on achieving a clean topology and using efficient PBR materials to enhance realism.

Features of the Model:


:white_check_mark: Software Used: Blender 3.x
:white_check_mark: Render Engine: Cycles (Eevee compatible)
:white_check_mark: Textures: PBR 4K Textures
:white_check_mark: UV Mapping: Properly unwrapped for texturing
:white_check_mark: Modifiers Used: Subdivision Surface, Bevel, etc.


Feedback & Suggestions:

I’d love to hear your feedback! Let me know how I can improve the modeling, texturing, or rendering. Any tips are highly appreciated!












33 Likes

I featured you on BlenderNation, have a great weekend!

You’re on the featured row! :+1:

1 Like

It looks great! But I’d love to see it as a 3D model instead of images.:raised_hands:

1 Like

Great modeling for sure. As for suggestions, if anything I think the lighting and environment that it is reflecting could use some experimentation. The face is reflecting some straight looking streaks. Take a look at some high end photography and see what they do. Also ad some slight imperfections and roughness to some materials I think. Anyway, nicely done.

1 Like

oh great !! many thanks :heart_eyes:

1 Like

thanks for your feedback :blush: :+1: