spot halo issues

Hello one last quetion. I have a couple of spots in my model and the halo’s seem to be going through my meshes.

Thank you,
Darius Kirschner

Increase Halo step, if you’re talking about light. If not, then it might be some ugly bug with halo material, somebody else will know surely more about it.

If you mean halos objects clipping through your meshes, Glome just posted a patch in Blender tests that gets rid of that for good.

With halo spotlights you have to enable buffer shadows and use either Classical or Classical Halfway types (Irregular buffer type will not work for this), then increase the halo step and adjust the buffer size till you get what you’re after