Hey, I am trying to get this spot lighting to light up my scene like the sun. The problem is that my render is completely black. But when I put the spot light real close it brightly lights up a small portion of my scene. The thing that stumps me is the fact that in shaded view the light seems to affect the scene when far away but not in the render…
Anyone know what is causing this and how to solve it? Light strength is set to 7. I’ve also scaled up the light and made the circle larger. There is a line that comes out of the light in the direction of the ray that I think might have something to do with it, but I’m not sure how to solve this problem.
Hummm, spot light like the sun? Why not use the sun light than. Your scene may be too large for the spot light. And, the line that comes out of the light should be pointing at the target.
Blender lights are not realistic. They have to actually touch the surface to cause any light to appear upon them. Make sure all your scales are correct. Select everything and apply visual transformations. Make sure the distance of the spotlight passes through the mesh you want to light.