Spugget the space dude

I started a new prject yesterday, and here are the results so far…

http://koti.mbnet.fi/nipazu/sm%e4id%e4/Spugget1.jpeg
http://koti.mbnet.fi/nipazu/sm%e4id%e4/Spugget2.jpeg
http://koti.mbnet.fi/nipazu/sm%e4id%e4/Spugget3.jpeg
http://koti.mbnet.fi/nipazu/sm%e4id%e4/Spugget4.jpeg

The poses are just tests…

This is my first character model ever, and by so far my second own project ever. I have done tutorials and a little house modeling project before.

What do you think?? Any suggestions?? ideas??

Great for a second project! You’ve given him a lot of character, which is the most important thing for this kind of modeling…so thumbs up so far.

A couple of things tho:

the mesh looks a little low poly, throw in some more loops and it’ll look fine.

Theres a bit of mesh pinch from the armature deformation.

btw, last pose is the best…it makes him look very endearing :wink:

Here is some updating…

I added fingers, toes and nails… The pose just looked nice so i posted it…

http://koti.mbnet.fi/nipazu/sm%e4id%e4/Spugget5.jpeg

I have some problems with the legs right now. You cant see it in the picture now, but i post a picture tomorrow.

What do you think???

I havent updated in a long time because i have been taking brake from blender…

http://koti.mbnet.fi/nipazu/sm%e4id%e4/Spugget7.jpeg
http://koti.mbnet.fi/nipazu/sm%e4id%e4/Spugget8.jpeg
http://koti.mbnet.fi/nipazu/sm%e4id%e4/Spugget9.jpeg

Please give me critic…