It’s coming together very well, though I thought the chest scales hugged the chest area a bit more than shown on your version, you should try to conform the chest scales to the chest a bit more, you can try to use the shrinkwrap modifier to an extent or just model the scales in as part of the mesh.
The new games suck
This has happened with multiple character franchises, I do wish Spyro would have new games that played like the PS1 games with next gen graphics without overdone bloom, which is multiple worlds with portals. Sonic has had the same fate too, trashing the mixed exploration/speed aspect for the most part and mainly focusing on just the speed (I also miss how you have to start your superspin in place before tearing off), only problem is watching YouTube videos suggest those new games are TOO fast.:spin: