Well it’s been a long time since I’ve posted any art work here :(. Haven’t really had much time to do any serious Blending cause of school and stuff. Anyway, I have had the concept for this idea for a while. It was triggered by this WC thread: Strange Pets.
Here is the pic: http://laurifer3d.com/Images/squid01.jpg.
I think the modeling is done. Next comes the gulp texturing, and then lighting.
I have the standard AO with 10 samples and OSA 5 in that image. The black thing is a fish bowl, but I guess AO does not like ray transp. There is also a line between the floor and the world about half way up the table.
I think I may need to rotate the mantle (the big part sticking up) a little more to the right so you can clearly see that it slumps back.
Any suggestions on texturing, mainly I mean the arms, tenticles, and mantle, are more than welcome. I’m thinking LSCM, but I’m not sure. Texturing is by FAR my weakest point in 3D.
C&C of course.