SSS + environment lighting = glowing dots into the surface?

When I render SSS with environment lighting on these settings, I get this:
Is this a bug? or my mistake or the env is reflecting or something? I need some help.




Ohm well I think I found the problem…
Sorry for that.
But I think is still good for someone who will find the same problem in the near future.

To get rid of the glowing dots I had to set the samples from the Sampling higher
Here is the 16 samples render: