Hello I have a problem with SSS material, I’m trying to model and render a candle. I made a material, put lights in the scene it looks good in viewport but in render its just too bright. I dont know what might cause that, I’m guessing something in render tab but I tried tweaking every value but it still differs. Here is picture showing difference and notice the values of individual colors in render. Any ideas are welcomed, thanks.
EDIT: Both experimental and supported look same and it is rendered using CPU.