Sss Texture from Substance plug input subsurface disapear

Hello, I v a question ,
I ll create a SSS texture in substance painter (to add where there is or not sss) and before we plug it on subsurface but since 4.0 there is no plug input for subsurface.
I ll presume I must plug it on "Weight input " ,but I ll would like to be sure.
Thanks by advance for your help.

Best regards

If it’s just “to add where there is or not sss”, your texture is most probably a grayscaled texture, and if so, the “Weight input” is the correct socket (white will mean full SSS, and black without SSS).

Thanks for the response.
Yes it’s that, a grey texture.
It’s where (weight input) I put it but I was not sure.
Thanks.
Best regards.

Just to mention, there is a SubSurf NODE still available that you could also use with a Mix shader node just in case you use a Colored SS-Map like I have to…

Ok ,thanks for the info.
Best regards.

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