Staged

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Hi, sharing a new isometric scene densely populated with props rendered in cycles:

Majority of materials are procedural shaders.

More to be posted at: https://www.artstation.com/artwork/V2da5g

Hologram of this scene at: https://blocks.glass/akikiart/58824048-80db-4ad1-a592-6fc7f5f5d600

Free Sunflower Generator made using geometry nodes: https://akikiart.gumroad.com/l/SunflowerGenerator

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I featured you on BlenderNation, have a great weekend!

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Thanks — enjoy the weekend**!**

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Some behind-the-scenes content:



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You’re on the featured row! :+1:

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Really nice bumpiness on the cloud. Where did you paint that?

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Simply amazing !! :slight_smile:

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Great balance between the cartoony minimalist style and then adding texture details that pull it out of that a bit to where it’s a little more serious. I like this a lot.

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Thanks! The cloud texture was painted in photoshop and used as a normal map in a material shader to generate the bump:


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Glad you enjoyed it! Yeah the intent was to create stylized forms with slightly more sophisticated textures. I’m happy it shows