Staircase Tile texture

Can anyone offer any suggestions how i could go about getting my textures to line up similar to the real life tiled stairs, where the grout lines up and matches the edge of the stairs and so on?

Thanks in Advance!


Hi,

Take a look at this:
example.blend (913.5 KB)

The first one method uses beveling + two Array modifiers. I just added the Bevel modifier to make fillets to the edges of the cube, then I applied the bevel modifier and assigned the new material to those edges and changed its initial color to black.

Or this:
example2.blend (937.9 KB)

The second one method uses manually created loop cuts using Ctrl+R, then I just moved them to the edges and, just like the first method, I applied the new material to it and changed the color.

Both methods use two Array modifiers in order to make a row of those cubes.

Hope it helps

Cheers,
Sergey

THANKS SOO MUCH for your help!! I decided to incorporate both of your examples until i got a desired result.


Looks pretty good tho!!

Glad I helped you!

Cheers,
Sergey