Cipix, the stairway is so wide intentionally and yes, I know blender has AO built in, but I always try to avoid it, I prefer to fake those things.
I thought about making the candle light a bit softer, but I also realized that a small light gives sharp shadows. I will try to smooth the shadow a little bit so it seems more realistic. Maybe using shadowbuffer will solve the problem.
The problem is that I always try to minimize the render times. Raytracing is good, but slow nowadays.
Actually I am now setting up some shadowbuffer lamps to fake the candle light :yes:
Thank you for your replies!
I feel motivated by the good work there are in here.
Now I am working on another project, involving snakes.
Oh! I promised to give you the .blend file, so I will post it as soon as I can (it has to be named, specially the lights so you can better understand).