This is my second thread in this forum, I hope you like it and help me to improve my knowledge.
The image took 1:59 min at 1024x768, on a AMDx2 64 bits 3800+ with 1GB RAM
Blender Internal, with no AO.
I will post the .blend file later.
UPDATED: Now the shadows are a little soft, using shadowbuffer lamps.
Pretty good if you ask me. The stairs seems to be too wide and the candle light needs to cast a bit softer shadows.
Blender internal is able to render with AO (ambient occlusion)
Love the idea and the picture. The blood is a very nice touch IMHO.
Thanks for your replies!
Cipix, the stairway is so wide intentionally and yes, I know blender has AO built in, but I always try to avoid it, I prefer to fake those things.
I thought about making the candle light a bit softer, but I also realized that a small light gives sharp shadows. I will try to smooth the shadow a little bit so it seems more realistic. Maybe using shadowbuffer will solve the problem.
I really like it. I agree with Cipix though, the light should cast softer shadows, and the stairs are a bit to wide, but still really good.
Use a newer blender build with QMC soft shadows, is easier and faster.
The problem is that I always try to minimize the render times. Raytracing is good, but slow nowadays.
Actually I am now setting up some shadowbuffer lamps to fake the candle light :yes:
Considering that is a still you may end up wasting a lot more time “setting up” the candle than a simple render with QMC.
I’ve just seen that the last image was not completely lit.
I’m now at work, so when I arrive home I will update it correctly.
Lovely render…nice textureing
perfect render… nice textures is the candle “SPOT” :)
Thank you for your replies!
I feel motivated by the good work there are in here.
Now I am working on another project, involving snakes.
Oh! I promised to give you the .blend file, so I will post it as soon as I can (it has to be named, specially the lights so you can better understand).