Stamp noise (helpful for terrain postprocessig)

Works similiar to “noise” function, but scales heightmap to selection bounds and to cursor or given value height. It’s useful for autogenerated terrain postprocessing.


Updated to 1.1

  • new feature: stamp operation copy/mix/add/higher
  • bug fixing
  • speed optimizations

Amazing. Really cool with the preview. Good work. Now I can make mountains with no trouble at all :slight_smile:

Thanks :slight_smile:
New bugfixed 1.2 version is available.