Stand-alone Blender game launcher - Updated

Edit:

I’m not sure whether I’ve mentioned this ever:
You can only play Blender files that have been compressed in Blender!
…just a remark to avoid problems :wink:

End of Edit

Update:

I’ve reduced the file size of the program from 1,93 MB down to 1,30 MB. Now the stand-alone program can even be copied to a 1,44 MB disk… 8)

Download it from my website:
http://www.8ung.at/s_w/

…or directly from here:
http://www.8ung.at/s_w/bglauncher/1.1.1/bgl111.zip

End of Update

Hi there!

Was bored this weekend, so I extended the BGLauncher a bit…

As always: some screenshots in the beginning…

http://www.8ung.at/s_w/bglauncher/1.1.0/frmMain.jpg

http://www.8ung.at/s_w/bglauncher/1.1.0/frmAdvanced.jpg

http://www.8ung.at/s_w/bglauncher/1.1.0/frmMainXP.jpg

http://www.8ung.at/s_w/bglauncher/1.1.0/frmAdvancedXP.jpg

Actually the main new feature is - beneath some bugfixes - that the program is now fully independent from the Publisher runtimes (because they are embedded in the exe :wink: ) but you can of course still use the external ones if you want.
The whole program with both Blender runtimes is only about 1,93 MB (the original size of the runtimes in the Publisher directory is about 3,43 MB)…Perhaps I’ll try to reduce the size so that you can also put the program on a good old disk, but that will take at least one boring weekend… :wink:

You can download the proggy from my website:
http://www.8ung.at/s_w/

…or directly from here:
http://www.8ung.at/s_w/bglauncher/1.1.0/bgl110.zip

I haven’t uploaded an installer this time, because it seems to be a líttle strange for a single exe and a small readme file.

…oh and if you have any problems or if you think that something could be improved…
just let me know, I won’t bite :slight_smile:

Have fun with it and keep blending!
S_W

wow i didn’t know about this at all!
Im not on my computer though, when i get mine formatted i’ll download this straight on. thanks alot S_W!
nice work!! :smiley:

Coool, nice prog. Now some of my non blender user friends can play my blend files. Keep developeing :smiley:

Fantastic!

It’s always great when someone takes the time to produce something that makes life a little easier :wink:

greatly appreciated :smiley:

cheers
Piran

Thank you all for your comments, as long as I have time and ideas, I’ll write some (hopefully :wink: ) useful proggys…

Btw if some linux users could help me to install a linux version beside windows on my computer, I could also try to make the life of linux users easier… :wink:

:o Another great proggy from S_W, thnx man.

I love your proggies…

Haven’t downloaded this yet but…
Does it have something like: “SET YOUR DESIREABLE FRAME RATE”

???
Is that possible? %|

no it doesn’t have this feature…but that should be possible with the Blender plugin…well, just wait and see… :wink:

Nice program S_W, as always!

Fred_pyo, i don’t mean to go psyco on you, but I’m REALLY SICK OF PEOPLE ASKING TO “Set” YOUR FRAMERATE!!! OBVIOUSLY YOU KNOW NOTHING OF GAMES, OR YOU WOULD KNOW THAT THE FRAMERATE IS DERIVED FROM THE MACHINE YOU PLAY IT ON!!! WHY DO YOU THINK THAT NEW GRAPHICS CARDS ARE BEING MADE? IF YOU COULD JUST SET THE FRAMERATE THERE WOULD BE NO NEED TO HAVE A GOOD COMPUTER, IT’S IMPOSSIBLE!!!

A very tired and annoyed Pooba

awesome work as always S_W! you know that i’m a fan of your programs,they are very useful. :smiley: :stuck_out_tongue:

ps: i’m going to try it right away! :smiley:

It would be nice though to be able to limit the framerate to ensure that no matter how fast your computer is, it won’t mess up the physics and stuff. But this could only reliably be done in the source, and making the physics really act independantly from the framerate would be even better:)

By the way, program works great SW.

Fred_pyo: To avoid any misconceptions: I can NOT implement a feature of setting a specific framerate, it’s only possible to limit the framerate (through the plugin for example) as saluk wrote…

Thank you all again for your comments! :slight_smile:

:expressionless:

Ok, ok!..
Don’t get all mad at me… I just PROPOSED that because you know… it’s annoying to play a game so fast that it’s… in the end… unplayable…
But well… will have to live with that… :smiley:

BTW: pooba, I might not be as wise as our great Ton or many other blenderheads around here… but there are some really BASIC concepts that really fit into this little head of mine! :wink:
Hehehe…

Anyways… Great work S_W!

Ah, so you just want to make sure it runs at the right speed on al computers? Yeah, this should be true, and it mostly is, but jumping is usually higher on slow computers because the object is in contact with the ground longer than on fast computers. But in general, the physics at least should be about the same speed on all computers.

dloc and drot are not though