Standard Wooden Dice Animation

Here is the small animation of the wooden dice that I posted earlier. (link-> Standard Wooden Dice Render)
I used rigid body and collision physics.
I felt this could have been more realistic by having the dice to fall in a rotated motion, but didn’t work out. :no_mouth:
Leave a like and comment your thoughts. :grin:

What if you were to start the dice at the top of an inclined plane that’s got a bump at its bottom end?

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@Sackadoo that’s a good question of a scenario. The dice would either stop or fall from the plane, depending on the level of that bump. A smaller one would make no restriction except the rotation, and the larger one would completely stop the dice. Isn’t it?

Sounds logical.

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