So, what do you think?
Try some rim lights and side reflections. The assets are fine but I think the issue is that they are way too front lit.
Maybe also tone down the drops (ar ethey the right size?) and vary them per bottle?
Maybe try tweaking the ice material. Real ice cubes usually have imperfections–cracks, foggy bits, etc. This may improve the realism of the shot.
I think you wanted to ping @Hyper3D
I would reduce the condensation water on those bottles… thats too much… Play with the lighting to make it easier to read the bottle text… Make it not that bright. The model and the texture looks great.