I’d suggest using nothing at all instead of the “hands from far cry” Just a matter of using things you have permission to use. Do a search for hands in the ge section look for a post started by Plantperson. I’ve post a link to a model with some low poly hands that need to be skinned; you’re more than welcome to snag them.
Hey,
My mouse look script. Cool. I noticed you made minor changes to it. One thing you might want to put back in is the code to stop it from jerking the first time the mouse is moved.
Other than that, nice job. Stargate looks good. I like the way it dials out. Very nice.
# Get the mouse movement
def mouseMove(): x = mouse.getXPosition() - gameWidth/2
y = mouse.getYPosition() - gameHeight/2
# First time mouse look will 'jerk'
# Don't want that
if hasattr(GameLogic, 'init') == False:
[INDENT] x = 0
y = 0
GameLogic.init = True
[/INDENT]return (x, y)
I must kill my friend (who helped me) because he help my with this part and send me this code
:(… Im realy sorry I didn’t know that…
But I’m not bad in python, and I’m understand how this script work
Looks awesome,love the whole gate warp thing!You could be walking on thin ice with the whole stargate trademark stuff but im not sure.Are you going to make a full game?
So this doesn’t work in 2.44? I dial and press the red button on the DHD but nothing happens… nice texture on the gate, though the chevrons are a bit mis-proportioned.