Wow, no wonder it takes you so long to fill in… That’s incredible!
Edit: Why don’t try removing doubles? It would be faster, and you can set it to remove doubles in a wider area, so it will count two verts that are even close to each other as a double.
Because it would get rid of verts inside my arch that I still want. I’ve only been at gap filling for about an hour and ten minutes and I’m about 1/4 done, so it shouldn’t be too bad.
I’m still not doing that, but only because my computer can’t handle it. My graphics card is slow with the number of verts I have now, it would crash if I doubled the amount… What type of graphics card do you have?
[Edit] I think I’m done for tonight, I’m just over 1/4 done with the gaps. After those are done, I will select the inner and outer edge loops individually, extrude, cancel the extrude, then scale to get the rest of the ring face.
[Edit 2] Any of you non-Tynach people out there have any C&C’s?
I’m taking a break from gap filling for a while. I started modelling the design between the symbol ring and event-horizon. After I have this straight section modelled I will warp it an appropriate amount, spin-dup, and remove doubles.
The same place I got most of my other reference pics. It came with the model I downloaded from the site I pointed out in this post.
[Edit] phew Thank God! I found a way to fill my gaps without doing it by hand. I deleted all my arches except for one. Then I warped the top and bottom edges of the remaining arch to 1/312th of a circle. Duplicate and hand rotate once, then spin-dup 156 times. Remove doubles, VOILA! Gap filling done.
15 minutes render or so. Not long really, but normally I don’t have that much patience when I just want to see how something will look. Tynach, You need to see all 3 extended editions in a row RIGHT now. 12 hours of fun, fun, fun.
… Hmm… I’ll put it on my computer then… Guess my mom’s computer can’t handle the only video compression mine can… Litterally goes to the blue screen of death if I show any other video type. Even other .avi’s.
Like I say, I’ve seen the extended editions. They’re great!
Reminds me of other movie’s extended editions… Star Wars’ had a scene where you could see a pepsi can on the floor. Wonder if there’s anything like that in the Lord of the Rings extended edition… Too bad I don’t have it :(.
Just tried that, it’s not working. I hand selected the outer edge loop, extruded, and scaled a little bit. When I try to select this new edge loop, Blender crashes. Anybody know what’s going on?
I think I do, but it’s not fixable… I think it has too many edges to select, so it doesn’t select them. I might and probably am wrong, but that’s my theory. It does the same thing to me. Try extruding your original two, and spin dup that.