I’m making a space scene, but blender generated stars don’t look pretty though. I want to use a star map texture, but where can I put them? I tried the world texture, but could not find the correct setting. the star map is supposed to be sphere mapped to a infinitely big sphere around the camera, i.e. only the direction counts, the camera is always at center.
BTW, another question, for those who had made an earth with blender: which shader should I use for the earth? the specular area is too shiny.
Hey that’s a cool little program, thanks for the link. Took a while to find one that wasn’t broken though.
Just wish blender had something like shaderlab in truespace, it has good starfield procedural textures with a fair amout of tweaks. Wish blenders internal stars at least had more tweaks.